Exploiting Opponents under Utility Constraints in Extensive-Form Games
Authors Martino Bernasconi, Federico Cacciamani, Simone Fioravanti, Nicola Gatti, Alberto Marchesi, Francesco Trovò Abstract Recently, game-playing agents based on AI techniques have demonstrated super-human performance in several sequential games, such as chess, Go, and poker. Surprisingly, the multi-agent learning techniques that allowed to reach these achievements do not take into account the actual behavior of […]